Candy Crush Saga Fanon Wiki
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Candy Crush Pops Journey Saga (CCPJS) is the 1st fanon made by Pops8459394.

All playable level pages have an APK Editor code, meaning you can play these levels if you have APK Editor installed.

See http://candycrush.wikia.com/wiki/User%3AEdwin91476/DIYLevels to get info about making levels on APK Editor. You can make them on your phone.

Level types[]

Currently, there are 6 level types in this game.

Level type Icon Objective First level Latest level
Moves Moves Levels The player must meet the minimum score before running out of moves. Also, the player must use all moves. Level 1
Jelly Jelly Levels The player must destroy all jelly in a set number of moves or time limit.
Ingredients Ingredients Levels The player must bring all the required ingredients down to the green arrow in a set number of moves or time limit.
Order Candy Order Levels The player must collect a specific number of colored candies, special candies, blockers or special candy combinations in a set number of moves or time limit.
Mixed Chocolate Levels The player must break all the chocolate on the board in a set number of moves or time limit.
Rainbow Rapids Rainbow Rapids The player must break all the chocolate on the board in a set number of moves or time limit.

Number of levels by type[]

(Until the 5th episode).

Moves Levels Jelly Levels Ingredients Levels Candy Order Levels Chocolate levels M72 Clearing Logo Jelly Colour Icon (Alpha) Jam levels Antiorder icon Balance levels Banana levels Rainbow Rapid Icon
- - - - 0 0 0 0 0 0 0 -

Candy Colors[]

CCPJS has all six colors from the real game, plus five other colors with special effects, resulting in 11 different candy colors and shapes.

  • Red, Orange, Yellow, Green, Blue and Purple candies have regular effects.

Levels by candy color amount[]

  • 1-colored levels: First level is TBA;
  • 2-colored levels: First level is TBA;
  • 3-colored levels: First level is TBA;
  • 4-colored levels: First level is TBA;
  • 5-colored levels: First level is TBA;
  • 6-colored levels: First level is TBA;

Color Schemes[]

The color scheme is how colors show on the board.

The usual color scheme is:

  • 1-colored levels: Blue;
  • 2-colored levels: Blue, Green;
  • 3-colored levels: Blue, Green, Orange;
  • 4-colored levels: Blue, Green, Orange, Purple;
  • 5-colored levels: Blue, Green, Orange, Purple, Red;
  • 6-colored levels: Blue, Green, Orange, Purple, Red, Yellow;

Difficulty[]

Every level, there is a color coding on the Infobox to tell you the difficulty. The difficulty part in the infobox section also tells you how the difficulty is on a scale from 0 to 9. Below is the meaning of the difficulty:

0: None (White): Can be done in one attempt all the time, proven to be impossible to fail without pressing the quit button. The probability of succeeding is guaranteed.

1: Very Easy (Cyan): Can be done in one (most of the time) or rarely two attempts. The probability of succeeding is very high. Levels with this rating are uncommon. Episodes with mean up to 2 have this difficulty.

2: Easy (Teal): Can be mostly done within three attempts. The probability of succeeding is high. Levels with this rating are common. Episodes with mean 2,01 to 3 have this difficulty.

3: Somewhat Easy (Dark Green): Can be done in about 4-7 attempts. The probability of succeeding is moderate. Levels with this rating are common. Episodes with mean 3,01 to 3,5 have this difficulty.

4: Medium (Yellow): Can be done within 10 attempts (15 for extreme cases). The probability of succeeding is moderate. Levels with this rating are common. Episodes with mean 3,51 to 4 have this difficulty.

5: Somewhat Hard (Orange): Can be done within 15 attempts (20 for extreme cases). The probability of succeeding is quite low. Levels with this rating are common. Episodes with mean 4,01 to 4,5 have this difficulty.

6: Hard (Red): Can be done within 20 attempts. (30 for extreme cases) The probability of succeeding is low. Levels with this rating are common. Episodes with mean 4,51 to 5 have this difficulty.

7: Very Hard (Maroon): Can take up to roughly 50 attempts. (75 for extreme cases). The probability of succeeding is very low. Levels with this rating are somewhat common. Episodes with mean 5,01 to 6 have this difficulty.

8: Extremely Hard (Black): Can take up to hundreds, or even thousands of attempts for extreme cases. The probability of succeeding is extremely low. Levels with this rating are rare. Episodes with mean 6,01 to 7 have this difficulty.

9: Nearly Impossible (Midnight Blue): Can take up more than hundreds or even thousands of attempts. The probability of succeeding is extremely low. Levels with this rating are ultra rare. Episodes with mean 7,01 or higher have this difficulty.

D: Impossible (Grey): Can not be done, proven to be unbeaten without any boosters and cheats. The probability of succeeding is none. Levels with this rating will be redesigned imediately!

R: Variable (Purple): Can be done in range of just one attempt to more than thousands of attempts The probability of succeeding is highly depending on the board layout.

Episodes[]

Levels are organized into episodes of 15 levels each, worlds are organized into 5 episodes each.

CCPJS currently has 2 episodes and 20 levels made.

Name Levels Types New Things Notes
1 Candy City 1-10
2 Fizzy Factory 11-20

Trivia[]

  • This is the longest fanon created by Pops8459394.
  • This game shares the same characteristics as the original game.
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