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Reality Insaneworld Past Versions
Level 1188
CCR Level 1188
Episode Festive Fair
Level type Hybrid Levels
Jelly squares Double Jelly: 70
Ingredients Cherry: 2
Moves Moves-30
Target score 1-star score: 170,000 pts
Blockers Licorice Lock  Metal Box
Other features Teleporter
Number of
candy colors
6
Red Orange Yellow Green Blue Purple
Number of spaces 81
Difficulty Extremely Hard
Previous Current Next
Candy Order Icon Hybrid levels Jelly Icon
Level 1187 Level 1188 Level 1189

Level 1188 (CCR) is the thirteenth level in Festive Fair and the 137th hybrid level in Candy Crush Saga: Candies Revenge (27th jelly-ingredients). To pass this level, you must clear 70 double jelly squares, collect 2 cherries and score at least 170,000 points in 30 moves or fewer. When you complete the level, Sugar Crush is activated and will score you additional points.

Difficulty

  • The metal boxes block the striped candies' effect to clear the upper jellies.
  • The presence of six colors on this board makes it very difficult to create special candies.
  • The ingredients are blocked by licorice locks on the route. Clearing them can be very tricky.
  • 30 moves is not many.
  • The jellies and ingredients are worth 160,000 points.[1] Hence, an additional 10,000 points is required to earn one star.

Stars

One-Star: 170,000 points

Two Stars: 230,000 points

All-Stars: 300,000 points

Notes

Board Info

CCR Level 1188 Notes
  • Orange line(s) show where the candies spawn.
  • Teal dot(s) show where ingredients stay in the same location without spawning in random places.
  • The regular and/or hidden teleporters having identical numbers indicate where the entry and exit is.
  • The positions of double jellies are at the spaces marked with "2".




Miscellaneous Info

  1. (70 double jellies x 2,000 points per double jelly) + (2 ingredients x 10,000 points per ingredients) = 160,000 points

Trivia

Level 127 NY Gummy Drop

The goal of that level is to clear all 70 2-layer tiles and collect 2 souvenirs (3,000 points per tile, no score for clearing the upper tile, and 30,000 points for each souvenir)

  • The board layout is similar to one in Gummy Drop. (Image in the right.) Note that line blasts cannot go through the empty spaces.
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